The director of Alan Wake 2, Kyle Rowley, has explained the reasons behind the long development time for the highly anticipated sequel from Remedy Entertainment.
Alan Wake 2 Release Coming After a Long Wait
After a significant period of anticipation, Alan Wake 2 is finally set to release on October 27. The announcement of Alan Wake 2 at The Game Awards 2021 took fans by surprise, but they can now look forward to the game’s release later this month.
In an interview with MP1st, Kyle Rowley, the director of Alan Wake 2, and narrative designer Molly Maloney were asked why it took so long for the sequel to be made. Rowley explained that the reasons behind the delay were “complicated.”
According to Rowley, after developing the original game, the team at Remedy Entertainment had a strong desire to create a sequel. However, for various reasons, it never materialized. Each subsequent game released by Remedy, such as Quantum Break and Control, had initially started as concepts for Alan Wake 2.
Read More: Alan Wake 2 screenshots
Rowley mentioned that the ideas behind Quantum Break and Control were foundationally connected to Alan Wake 2. However, at the time, they couldn’t incorporate those ideas into the game. It was only when there was a surge in popularity for horror-themed games around the development and release of Control that Remedy saw an opportunity to make Alan Wake 2 a reality.
Molly Maloney added that creative director Sam Lake shared the development team’s excitement for the game. Lake believes that the current version of Alan Wake 2 is the best one, and the right ideas came at the right time to bring the sequel to life.
Early previews of the game have been overwhelmingly positive, with critics praising the visuals and the approach to the dual protagonists, Alan Wake and Saga Anderson.
Alan Wake 2 will be released on October 27, 2023, for PC, PS5, and Xbox Series X/S.