Activision is entering the contemporary graphics wars, teaming up with Nvidia to bring ray tracing to the PC version of Call of Duty: Modern Warfare.
Ray tracing, a lighting technique designed to make game worlds more natural, is huge in graphics right now.
As with previous generations of 4K and HDR battles, platform incumbents will soon compete for the ability to support ray tracing. It was confirmed to be included in the PS5, and on PC it has been the focus of an ongoing arms race between GPU manufacturers, so it’s a win for Nvidia.
“Our partnership with Nvidia GPUs has helped us complete PC development of Modern Warfare,” said Dave Stohl, co-studio head at Infinity Ward. “We’ve seamlessly integrated RTX features like ray tracing and adaptive shading into our rendering pipeline.”
Adaptive Shading is Nvidia’s technology that helps improve performance by adjusting the speed at which parts of the screen are shaded, reducing stress on the graphics card.
Call of Duty: Modern Warfare will launch on October 25 and offer Fortnite-style cross-platform play.
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