Remaining Fantasy 7 Rebirth is wanting prefer it’s going to develop on Remaining Fantasy 7 Remake in a number of methods, and one explicit space of progress that has stood out in all that we’ve heard of the sport up to now is its open world setting. Beforehand described as a seamless map and a one-to-one recreation of the unique sport, what precisely can we anticipate from how will probably be structured and the type of content material it’s going to have on supply?
We’ll have to attend till we get our fingers on the sport to get a full image, after all, however director Naoki Hamaguchi has made some attention-grabbing comparisons to provide an concept of what Remaining Fantasy 7 Rebirth’s open world will probably be like.
Talking in a current interview throughout Paris Video games Week with Final Fantasy Dream, Hamaguchi mentioned that along with the event staff’s expertise with Remaining Fantasy 15’s open world being useful for Rebirth’s growth, the upcoming motion RPG additionally takes cues from different open world experiences like The Witcher 3 and Guerrilla’s Horizon titles.
“We’re all the time video games that come out of our properties or elsewhere,” Hamaguchi mentioned. “The expertise gained within the open world of Remaining Fantasy 15 has served us nicely, however that’s not all, as a result of personally, I’m an enormous fan of The Witcher and Horizon. So, we’re taking a cue from what labored, however protecting in thoughts that we’re placing our personal spin on this sport to make it distinctive to the Remaining Fantasy 7 universe.”
Beforehand, Sq. Enix has additionally confirmed that Remaining Fantasy 7 Rebirth’s expansive setting goes to deal with twice as a lot aspect content material as the principle story itself, with a complete playtime that may exceed 100 hours. Despite the extra open-ended strategy, nonetheless, you’ll be able to anticipate some imposed linearity throughout sure story sections.
Remaining Fantasy 7 Rebirth is about to launch on February 29, 2024 for PS5.