Australian indie studio Samurai Punk has introduced that it’s to close down after ten years of operation.
In an announcement post on the official Samurai Punk web site, administrators Winston Tang and Nicholas McDonnell categorical “deep gratitude” to followers who’ve been with them for ten “wild” years.
The 2 do not give a particular cause for the studio’s dissolution, however they do say that they’ve “grown loads as builders” since Samurai Punk’s inception.
This “introspection”, in keeping with Winston and Nick, led them to the conclusion that it is “time for us to half methods and embark on new adventures”.
Whereas no new Samurai Punk video games can be developed, the studio can be getting into a “assist mode” to make sure that its current video games stay operational, so for those who’re an enormous fan of a Samurai Punk sport, it should not disappear.
As well as, the 2 administrators implore some other studios studying their submit to contemplate hiring Samurai Punk’s staff, who the 2 describe as “unbelievable”.
Samurai Punk started in 2014, in keeping with Winston and Nick, as a solution to a job scarcity; the administrators say the one route ahead amongst this work drought was to “discovered an organization or transfer abroad”.
Clearly, the 2 selected the previous, and Samurai Punk went on to create video games like Screencheat, Justice Sucks: Tactical Vacuum Motion, and its newest mission Killbug, a fast-paced FPS paying homage to video games like Satan Daggers.
The Australian indie studio’s dissolution comes concurrently a wave of business layoffs and studio closures.
In latest months, studios like Saints Row developer Volition, Shadow Gambit studio Mimimi, and co-development outfit Puny Human have all closed their doorways.
As well as, builders equivalent to Cryptic Studios, Bungie, Media Molecule, and Frontier Developments, amongst a number of others, have been hit with layoffs.
Keep tuned for extra on the state of the gaming business as and after we get it.